For some time now, I’ve been on an interesting foray into
the world of Massively Multiplayer Online Gaming. By that, I mean I’ve been
playing a lot of Dungeons and Dragons Online.
I’m a writer, I swear, it’s just research for a novel! Haha,
I kid, I have actually been designing MMOs for a good decade now as a hobby, so
it is kind of research.
Anyway, I’ve encountered something interesting and kinda
sad. Now, we all hear the stories about the obsessed World of Warcraft players
who wear diapers, pee in bottles, etc, and laugh it off, because it’s funny.
But when you actually reach into these games, you realize that there is
something deeper, sadder, and unfortunately very true.
It manifests itself particularly on the web-forums. I never
used the Blizzard forums in my WoW days, but I spend a fair amount of time
hanging around the DDO forums because I cannot actually play the game at work. A
lot of other denizens of the forums follow a similar habit: this is what they
do when they can’t play the game.
And what manifests here is a series of players for whom
their self-worth is dependant, not on their own accomplishments, but on seeing
the possibility of those accomplishments denied from others. The basic belief
that, if you do not play as much as they, you are not entitled to have as much
fun as them, and that it is somehow hurting
them for you to have something they worked for, without working as hard.
The problem, of course, is that this is just a freaking
game. Its not even a hobby, it’s a diversion. I model and write, so when I want
to challenge myself, those are the hobbies I focus on. When I just want to
watch things die in a video game, I move over to something like an MMO.
And apparently that attitude infuriates some people. For
them, the game IS their life, and if you do something they did without being so
involved, they hate you for it.
Let me give you an example: Players in these games are
allowed to form groups called guilds. Turbine(the makers of DDO) have a level-system
for the guilds(guilds earn experience), called Renown.
Now, Guild Renown is a funny thing. Unlike literally every
other facet of the game. There is a complicated(its DnD!) formula that
calculates how much “renown” is lost on a daily basis, and you loose that. If
you loose enough to go down a guild-level, then you go down a level. If, like
me, you don’t play every single day for hours on end, this can be a problem.
What it basically amounts to is that my little guild
consisting of a few friends hasn’t a hope in hell of hitting the higher
hallowed rankings. Alliteration: a-live it, a-learn it, a-love it. Anywho, we’re
stuck forever and always at the lower levels.
So, naturally pissed about this, I went on the boards and
joined the screaming hoards of other casual players running small guilds, who
dislike this system and would like it removed.
We were met with a rapid, vocal horde of players who
basically told us “we don’t like you for playing less than us, so we don’t want
you being able to level your guilds”. I promptly decided to screw the whole
thing and went back to playing the game for fun.
But what amazes me is how I don’t find this sort of thing in
other hobbyist communities. I have spent easily twice as much time making 3D
models as I have playing any MMO. Lately, I don’t put as much time into it. It’s
something I am passionate for, but I have other interests. I go on hobbyist
communities occasionally and chat with other modelers, exchange tips, get
feedback, etc.
And at no time has another modeler ever hated me for not
spending as much time as he does working with 3D. I have never been told that I
shouldn’t be allowed to use some feature of MAX because I “only spend” a few
hours a week working with it.
I’d be willing to bet that, be it John Dear tractor-enthusiasts
or underwater basket weavers anonymous, no one has ever told someone else they
shouldn’t be allowed to participate because they don’t spend as much time on it
as others. Even if, and I stress IF, your hobby requires some sort of time commitment,
the sort of anger I see in these communities would not be expressed.
Games have always been about enjoyment to me, not challenge.
I am, apparently, alone in this feeling.
This will likely be my last post until I move my blog to a new service. Blogger has a "new interface" that is absolutely abysmal. Much like I left gmail, I now, too, leave blogger.